Any grids shown are examples to demonstrate concepts only and should not be taken at face value. There is no guarantee that the grids shown here are up to date- or even good in the first place. This guide is designed to show theory, and in order to do so, examples will have to be provided. Warning, please read me before continuing. The guide will go through all you need to know to build your own grids from scratch instead of just copying other premade grids. This guide serves as a theoretical primer on the logic used to build weapon grids. If I stop maintaining the guide one day, you're welcome to pick it up and continue it as long as you give credit, so that it can live on and help players even after I leave. (What does this mean?) Essentially, this gives you the right to make your own versions of the guide. This guide is licensed under Creative Commons BY-NC-SA 4.0, a permissible license for futureproofing.
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